Released — Version 1.0.1.
IR-Driven Algorithmic Reverb
Propagation is an algorithmic reverb guided by impulse-response analysis. In plain English: it listens to the timing, tone, density, and width of a space, then turns that information into controls you can keep shaping inside a mix, instead of trapping you inside one fixed convolution snapshot. Version 1.0.1 is the current release.
Propagation analyzes the character of a captured space, then lets you reshape it like an instrument.
If you prefer a simpler mental model, think of it like this: IRs provide the spatial fingerprint, while Propagation gives you playable controls over size, density, width, clarity, and motion.
Propagation 1.0.1 is now publicly available. This update fixes a bug, and I still have more ideas for it, so the controls, layout, and overall direction may continue to change quite a bit in future updates.
Start with Space Size, Density, Clarity, and Width. Those four controls already cover a lot of practical mix work before you go deeper.
The goal is not to replay one static IR forever. The goal is to borrow a space’s character, then let you keep moving it in a musical way.
In other words, you do not need to understand every internal concept to use Propagation well. You can treat it like a normal reverb first, then go deeper only when you want to.
Current release.
Previous release.
Move between tighter and larger spaces without committing to one frozen impulse response.
Start from a believable captured space, then push it into something less literal and more musical.
Bring in your own IRs and treat them as editable source material instead of locked destinations.
Propagation_1.0.1.pkgNote: The installer includes AAX / AU / VST3 builds for macOS 11 or later. Windows VST3 is provided separately as a ZIP download.
Propagation_1.0.1.pkg from this page.
Email: kjdevapphelp@gmail.com
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